#ifndef _WX_GDIOBJ_H_BASE_
#define _WX_GDIOBJ_H_BASE_

#include "wx/object.h"

class wxGDIRefData: public wxObjectRefData { };

class wxGDIObject: public wxObject {
  public:
    bool IsNull() const { return m_refData == NULL; }
    DECLARE_DYNAMIC_CLASS( wxGDIObject )
};

#endif
